Stars Over the Atlantic- Titanic RPG
Dec 8, 2010 22:43:28 GMT -5
Post by Captain Smith on Dec 8, 2010 22:43:28 GMT -5
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April 10, 1912
Unsinkable.
Or so they say. For the hundreds of passengers ready to board the legendary Titanic, the thought of ice in the North Atlantic is far from their minds. There is too much to see, too much to do. Excitement is running high in Southampton, Cherbourg and Queenstown. Everything is new, fresh – above and beyond what they could ever expect. The Titanic’s first class is better than nearly any hotel on land and third class can be compared to second class on other ships. White Star spared no expenses and they are confident that their ship is the best ship sailing the Atlantic.
April 14, 1912
Steady.
Up until Sunday April 14th, the trip has been uneventful. At least, uneventful on any major scale. What the passengers are blissfully unaware of was that the Captain had been receiving ice warnings, and that other ships in the area suggested they slow their speed until they cleared the ice field. Jack Phillips and Harold Bride, the two men working the wireless room, are so swamped with messages that needed to be sent out that they didn’t have time to properly take messages in. The ship does not slow down. The men in the crow’s nest keep watch – without binoculars. The binoculars had been lost before the voyage even started. The fire that had started in the boiler room before the sea trials at the beginning of April kept burning, thus resulting in the weakening of the metal hull. At 11:40pm, the ship collides with an iceberg when the officers on command could not turn the ship fast enough to avoid it. The Titanic was doomed long before anyone realized it.
April 15, 1912
Lost.
No matter how long they fight it, the Titanic is going to sink. People are going to die. Even when they start loading the boats, people won’t believe the truth. The band takes its position on the deck and they begin to play – the mood on deck is eased. But soon the tilt is too severe to ignore, soon the boats are nearly gone and the panic starts. It finally hits. The Titanic is sinking. But it’s too late now, the boats are hardly half full and those lucky enough to get away are pulling away from the ship in an attempt to save themselves.
How will you play those final moments? How will you re-live history? When the end comes, will your characters face it bravely, or jump in the first boat to leave the sinking ship? Will you form friendships, find love, or risk it all?
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April 10, 1912
Unsinkable.
Or so they say. For the hundreds of passengers ready to board the legendary Titanic, the thought of ice in the North Atlantic is far from their minds. There is too much to see, too much to do. Excitement is running high in Southampton, Cherbourg and Queenstown. Everything is new, fresh – above and beyond what they could ever expect. The Titanic’s first class is better than nearly any hotel on land and third class can be compared to second class on other ships. White Star spared no expenses and they are confident that their ship is the best ship sailing the Atlantic.
April 14, 1912
Steady.
Up until Sunday April 14th, the trip has been uneventful. At least, uneventful on any major scale. What the passengers are blissfully unaware of was that the Captain had been receiving ice warnings, and that other ships in the area suggested they slow their speed until they cleared the ice field. Jack Phillips and Harold Bride, the two men working the wireless room, are so swamped with messages that needed to be sent out that they didn’t have time to properly take messages in. The ship does not slow down. The men in the crow’s nest keep watch – without binoculars. The binoculars had been lost before the voyage even started. The fire that had started in the boiler room before the sea trials at the beginning of April kept burning, thus resulting in the weakening of the metal hull. At 11:40pm, the ship collides with an iceberg when the officers on command could not turn the ship fast enough to avoid it. The Titanic was doomed long before anyone realized it.
April 15, 1912
Lost.
No matter how long they fight it, the Titanic is going to sink. People are going to die. Even when they start loading the boats, people won’t believe the truth. The band takes its position on the deck and they begin to play – the mood on deck is eased. But soon the tilt is too severe to ignore, soon the boats are nearly gone and the panic starts. It finally hits. The Titanic is sinking. But it’s too late now, the boats are hardly half full and those lucky enough to get away are pulling away from the ship in an attempt to save themselves.
How will you play those final moments? How will you re-live history? When the end comes, will your characters face it bravely, or jump in the first boat to leave the sinking ship? Will you form friendships, find love, or risk it all?
The Rules • Character Requests • Application • Face Claim • Advertisement